| Painkillers | Autoheal | Frag Grenade | Triple Mine | Sentry Gun |
"Static turret that will take out any hostiles in sight."
—In-game description
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| 1:Type = Title
| 1:Value = Sentry Gun
| 2:Type = MainImage
| 2:Value =
| 3:Type = Header
| 3:Value = ☣ Item Statistics ☣
| 4:Type = Line
| 4:Label = Type: | 4:Value = Defensive
| 5:Type = Line
| 5:Label = Effect: | 5:Value = Shoots enemies on sight
| 6:Type = Line
| 6:Label = Duration: | 6:Value = Instant
| 7:Type = Line
| 7:Label = Stats: | 7:Value =
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| 8:Label = Amount per purchase: | 8:Value = Varies per upgrade
| 9:Type = Line
| 9:Label = Limit per game: | 9:Value = 20
| 10:Type = Line
| 10:Label = Engineer level | 10:Value =
| 11:Type = Line
| 11:Label = Blueprints | 11:Value =
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| 12:Label = Price | 12:Value = Varies per upgrade
}} The Sentry Gun is a defensive item in Dead Trigger 2.
Overview
This weapon is deployed to the ground where it automatically targets and fires upon zombies.
Summary
The Sentry Gun automatically targets and shoots hostiles on sight. It has a low rate of fire, but deals high damage, making it efficient and worth the cost. The turret is useful in defensive situations. This gadget self destructs when all ammunition is spent(mk4 has 40 rounds). It's a good mid-game consumable and is awesome during blueprint grinding to cover you from behind.
Upgrades
Gallery
Trivia
- Its menu icon resembles a dual M2HB . However, in-game, it is an improvised high-caliber rifle, mounted on a tripod with an automatic aiming system.
- It has the same firing sound as the sniper rifle.
| Items in Dead Trigger 2 | |
|---|---|
| Medic | |
| Engineer | |
| Smuggler | |

