| Bandage | Revive Kit | Medkit |
{{#infoboxbuilder: | 0:Theme = item default | 0:CustomModule = | 0:MainImageCaption = | 0:ToggleContentLongerThan = 1000
| 1:Type = Title
| 1:Value = Bandage
| 2:Type = MainImage
| 2:Value =
| 3:Type = Header
| 3:Value = ☣ Item Statistics ☣
| 4:Type = Line
| 4:Label = Type: | 4:Value = Medical
| 5:Type = Line
| 5:Label = Effect: | 5:Value = Heal player
| 6:Type = Line
| 6:Label = Duration: | 6:Value =
| 7:Type = Line
| 7:Label = Stats: | 7:Value =
| 8:Type = Line
| 8:Label = Amount per purchase: | 8:Value = 5
| 9:Type = Line
| 9:Label = Limit per game: | 9:Value = 5
| 10:Type = Line
| 10:Label = Engineer level | 10:Value =
| 11:Type = Line
| 11:Label = Blueprints | 11:Value =
| 12:Type = Line
| 12:Label = Price
| 12:Value =
400
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"Never swim in a sea with sharks while your nose is bleeding. Zombies sense blood from tens of meters away. Bandages will heal your wounds. A little."
—In-game description
Overview
Summary
The bandage can be a very useful item, as it is extremely cheap and replenishes the player's health. Furthermore, it comes in five per purchase. However, if the player has purchased a Autoheal Kit, this item is not very useful. The player can bring up to five bandages every mission. It replenishes a total of three bars, no matter what level of damage it is in (i.e. appearing as a faded red).
Trivia
- There is no visual animation when it is used.
- When three bars of health is restored with one bandage, a sound effect is heard.
References
| Items in Dead Trigger | |
|---|---|
| Medical | |
| Boosters | |
| Explosives | |
| Defensive | |
| Utilities | |