- For the powerup in DT2, see Damage Booster (Dead Trigger 2).
| Money Booster | Speed Booster | Damage Booster | Head Flator X1 |
"Multiplies your damage when equipped. 'Nuff said."
—In-game description
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| 1:Value = Damage Booster
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| 3:Value = ☣ Item Statistics ☣
| 4:Type = Line
| 4:Label = Type: | 4:Value = Power-up
| 5:Type = Line
| 5:Label = Effect: | 5:Value = Increases damage dealt to enemies per hit
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| 6:Label = Duration: | 6:Value =
| 7:Type = Line
| 7:Label = Stats: | 7:Value =
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| 8:Label = Amount per purchase: | 8:Value = One (Infinite Use)
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| 9:Label = Limit per game: | 9:Value =
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| 10:Label = Engineer level | 10:Value =
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| 11:Label = Blueprints | 11:Value =
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| 12:Label = Price | 12:Value =399
399
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}} The Damage Booster is a power-up which increases the amount of damage inflicted on a Zombie to reduce ammo consumption and allow quicker kill times.
Overview
Summary
The Damage Booster is one of the most powerful power-ups in the game. It modifies the damage on all weapons, except for items such as the Frag Grenade. It is unknown how many points it increases effective damage, but it is above 200. For example, if an assault rifle took five shots to kill one zombie, it would take three shots to kill instead with the Damage Booster equipped. Pistols take about 2 accurate headshots for a kill, shotguns about 1 as well, submachine guns are affected by about 2-3 shots, and melee weapons are decreased by about .20, which saves ammo/fuel.
Trivia
- The name isn't all capitalized, unlike the other 3 power-ups.
References
| Items in Dead Trigger | |
|---|---|
| Medical | |
| Boosters | |
| Explosives | |
| Defensive | |
| Utilities | |