| Frag Grenade | Bait Grenade | Mini‑Mortar | Mine |
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| 1:Type = Title
| 1:Value = Mine
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| 3:Type = Header
| 3:Value = ☣ Item Statistics ☣
| 4:Type = Line
| 4:Label = Type: | 4:Value = Explosive
| 5:Type = Line
| 5:Label = Effect: | 5:Value = Detonate when enemies are near
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| 6:Label = Duration: | 6:Value =
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| 7:Label = Stats: | 7:Value =
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| 8:Label = Amount per purchase: | 8:Value = 8
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| 9:Label = Limit per game: | 9:Value = 4
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| 10:Label = Engineer level | 10:Value =
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| 11:Label = Blueprints | 11:Value =
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800
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"Mines are ideal against zombies. You don't need to mask or bury them, just activate, toss, and watch the limbs fly."
—In-game description
Overview
Mines are extremely versatile and come in eight per purchase; four can be equipped at a time. When deployed, it creates a planting noise and is placed in front of the player. It makes a blip noise as it waits for a Zombie to approach it. Once triggered, it rises into the air and detonates. They activate when a zombie steps on it and has a huge explosive radius.
Mines are useful in objective missions when running to the collection point in supply runs, or defending a door, or need to kill a swarm of zombies.
Gallery
Trivia
- The picture of the mine in the store is different from the in-game one.
- The picture of the mine is the store is an M18A1 claymore, but in-game, the mine is an M15 anti-tank mine.
| Items in Dead Trigger | |
|---|---|
| Medical | |
| Boosters | |
| Explosives | |
| Defensive | |
| Utilities | |
